Church Language – Simplicity

In my experience with Evangelical, fundamentalist and charismatic churches, I’ve found that they tend to view the world through binary lenses. Everything is either morally good or morally evil, with nothing — nothing! — amoral or in-between.

The classic example is music. Churches, particularly youth groups, are big on convincing people to destroy their “secular” music collections and listen exclusively to “Christian” music (in short: Christian music really only refers to an artist’s record label, not their lyrics, actions, or actual religious views). A speaker at a youth group event I attended once shouted, “Secular music will drag your soul down to the pit of hell!” The reason is because of spirits in the music — no matter what the singer is saying, if the musician is not a Christian then the devil is inhabiting the music for the sole purpose of getting teenagers to have sex and become atheists. No music is neutral, it either a force for good or a force for evil and you’d better make sure you’re supporting the right side.

This attitude can be extended to anything — clothing, movies, brands of food, local businesses, whatever. Not all churches take it to the same extremes, but it’s there.

Part of the problem, I think, has to do with the way they approach the Bible. Somewhere along the line, the Evangelical community decided that the only way to read the Bible was to assume that:

  1. Everything in the Bible was written directly by God himself and is meant to be interpreted as literal, historical and factual (known as inerrancy) “whenever possible”. When the inerrant writings of God seem to contradict themselves, then you can start considering the possibility that maybe one of the passages in question has some kind of cultural explanation and isn’t mean to be taken entirely literally.
  2. Everything in the Bible is either a command or a prohibition.

This stark reading of scripture can’t lead to anything but perpetual judgment of all things as “good” or “evil”. So, when pastors start decrying books and movies from the pulpit, the laity says, “He studies the Bible more than I do. He must be right!” and BAM! culture war. It leads to intense division (which is a whole other topic in itself) and perpetual witch hunting.

I view the Bible, particularly the Hebrew scriptures, as a collection of stories or fictionalized historical accounts written by people who had specific ideas about God and morality that they wanted to convey. I don’t believe that God would order the slaughter of women and children after the army defending them was defeated, but I do believe that someone could use that as a literary device to make a point about something else. I believe that Jesus really lived, really died, and really was raised from the dead, but I also believe that the writers who provided us with accounts of those events were also thinking about presentation and probably fudged some things for the sake of creating a compelling narrative.

But, I majored in English and enjoy creative writing, so I have trouble thinking of fiction as anything but honest and true. If God were to task me with writing a holy book, my first step would be world-building and probably rolling up some character sheets.

Church Language – Holiday Hypocrisy

In the morning, Christian churches all over the world are going to be celebrating the resurrection of Christ. Evangelicals will be no different. What bugs me is that in six months, the same Evangelicals who will be wishing each other a “Happy Easter” on “Easter Sunday” or going to be decrying Halloween as a holiday rooted in ancient paganism. A month after that, they will complain about how corporations have sucked the real meaning — Jesus — out of Christmas.

I’ve tried explaining it to them, but they don’t actually listen because they already know in their hearts that they are right.

Thoughts on Mass Effect 3

I finished Mass Effect 3 on Sunday and have spent the last several days following the various fan reactions and arguments for and against BioWare releasing DLC to change, expand or provide additional options for the ending. I figured I’d add my voice to the conversation.

Before I get to the game, though, I need to talk about art, because my view of art impacts how I view this situation. Other people view art differently than I do, and that’s fine, but I don’t think I will be capable of reaching agreement with those people in regards to Mass Effect 3.

Art is not special.

Art provides a number of functions. It can provide a snapshot of a culture at a given time or steer a culture in a different direction. It can speak to people on an emotional level that a purely rational discussion won’t be able to reach. We can use art to teach people — about history, about religion, about people who are different from us. Art can make us laugh or cry. Art is a wonderful thing.

But art takes work. I say this as someone who has studied music for most of his life and who majored in writing. There are objective principles that can be used to judge the quality of art, even art that breaks the “rules”, regardless of the observer’s personal tastes. A person can dislike rock and still appreciate that individual rock songs are well-crafted. That same person can love jazz and recognize that some jazz tunes are not put together so well.

Artists are not special.

Our culture is weird about creative people. We act like creativity and artistic ability are things people are born with. Try it out: Create something, and see how long it takes for someone to sigh and say, “I don’t have a creative bone in my body.”

Creativity isn’t The Force and artists aren’t Jedi. Anyone can train themselves to be creative and develop artistic skill.

What this has to do with games.

If I buy a chair and it’s missing a leg, I get to take it back and get a new one. If Toyota makes a car that sometimes accelerates when it’s supposed to brake, they have to recall it and fix the problem at the manufacturing level. These are defects that cause the product to work in a manner that is decidedly not as advertised or expected.

Note that I’m not saying that chair makers and auto manufacturers are on the hook for customers deciding they don’t like wood grain or leather seats. That’s the kind of thing you know you’re getting into.

I’m also not saying that a guy who makes chairs and stores them in his basement is in any way obligated to people who happen to observe his creations. He made them for himself, outsiders’ expectations be damned.

Video games are an art form. In most cases, they are also a product that is sold. They differ from other art forms in that they have the potential to be interactive, to allow the observer to assist in creating the final product. In the original Super Mario Bros., how many castles does Mario visit before he saves the princess? When I play, it’s two castles.

They also differ from many other products that you can buy in that you’re pretty much never allowed to return them anymore. If I buy a coffee table and it ends up being too big for my living room, I can box it up and get a refund. If I buy a video game, most stores won’t accept a return if I’ve opened it and no digital services offer refunds. Once I’ve forked over my money, it’s gone forever, no matter the quality of the game.

That means it’s very important that video game creators manage their customers’ expectations and deliver a product that meets those expectations. They need to make sure their advertisements match the product, that the comments they make accurately reflect the direction that the development is headed, and, if the game is (for example) the conclusion to an epic trilogy, that they take previous games in the series into consideration when building the conclusion.

Which brings me, finally, to the game in question. Though obviously each fan has their own idea of a perfect conclusion, they basically expected two things:

  1. Multiple endings that reflected the decisions they had made throughout the trilogy, right up to the end
  2. Endings that logically followed from the events that preceded them

Now, despite the outrage at the, erm, striking similarities between the ending cutscenes in ME3, I don’t think the similarity is the real issue. The cinematics for the previous two games were largely identical, but utilized to tell different stories. Did you save the Council or not? If not, are you creating a human-only Council, or one with Asari, Turians and Salarians? You see a lot of the same footage no matter how it goes, but with modified conversation trees mixed in and the understanding that your decisions affected the entire galaxy.

No, the issue with the ME3 endings is that they are largely non-interactive and that your decisions don’t matter much in the grand scheme of things.

And then the endings just don’t make sense. Shepard rolling over and accepting the enemy’s conditions for victory is completely out of character. The AI god-child claims that synthetics will always rise up and destroy all organic life, a claim that could be refuted if the little bastard would look out the damn window at the Geth and the Quarians fighting side-by-side (well, if you managed to save both races; seems like it would be kind of a big deal to the AI kid). All the mass relays in the galaxy are destroyed, which should mean that they go supernova and destroy the systems they are in. The crew of the Normandy, most of whom were on Earth when things started exploding, crash land on some mysterious jungle planet. Game Over. Roll credits. Listen to Buzz Aldrin tell some kid about “The Shepard”.

No. That is not the coffee table I was sold. If BioWare wants to make high art, they can create a new franchise for that purpose and market it as such. I want the end to the epic space opera that I was promised and for which I gave them money and for which I am willing to give them more money, if that’s what it takes.

But I’m never making the mistake of pre-ordering a BioWare game again.

 

A bunch of things I read that I basically agree with:
Game Front: Mass Effect 3 Ending-Hatred: 5 Reasons The Fans Are Right
BioWare forum: Musings of a Screenwriter: The Ending Thread
Game Tourists: Mass Effect 3 has Broken My Legos (More Musings about the Endings)

Church Language – Christianese

Today’s installment isn’t about something I find particularly offensive, just… really annoying. “Christianese” is the name given to the strange jargon that peppers conversations between Evangelicals. I don’t know where this term came from, but I learned it inside the church, as in, “Sometimes our classmates or coworkers don’t understand us if we speak Christianese,” so at least they know their speech patterns are off-putting.

At first glance, Christianese seems pretty benign — people say things like, “I am so blessed,” or “The Lord was teaching me patience as I was driving to church” in response to, “How are you?” It’s stilted and awkward, but hey, they’re making a conscious effort to be grateful no matter what happens in life.

If you’ve read 1984, you’re familiar with Newspeak. If you’re not, here’s the basic idea: If people don’t have words they can’t articulate thoughts, so if you don’t want people having certain thoughts, you take away the relevant words. Christianese lacks the ability to destroy the thoughts, but it does limit which thoughts can be safely expressed within the walls of a church.

First and foremost, Christianese assumes that everything happens as a direct result of God doing something. All events, all the time, as if God didn’t create a universe that operates according to a variety of laws and doesn’t require a whole lot in the way of maintenance. So, when someone asks, “How are you?” or “How was your week?”, your answer needs to take into account that whatever transpired in the previous seven days represent God, in his infinite wisdom, reaching into the very fabric of reality to specifically make your week occur in the manner that it had.

Obviously, this rules out shitty as an acceptable response.

“The Lord has been teaching me patience” is one way to report on a less-than-perfect week, as is, “God has shown me the importance of maintaining my relationships.”

In some situations, however, invoking God feels like overkill, so Christianese allows its speakers to attribute things to “spirits”. This also goes for things that a person might not feel right pinning on God. A laughing child, for example, might be described as having a “spirit of joy” about him. Know a guy who seems unflappable? Spirit of peace. Experiencing depression or anxiety? Spirit of oppression or fear.

In the worst situations, this tendency to spiritualize everything can lead people to make harmful decisions. For example, I’ve known people who quit taking anti-depressants because they saw depression as a spiritual problem rather than a chemical one. This is, sadly, somewhat common in Evangelicalism, particularly if you head down the fundamentalist or Pentecostal branches.

But even when it’s not that bad, attributing everything to spirits can have a negative effect on people. When I used to play guitar at churches, people would frequently approach me to tell me that I had a “spiritual gift” of guitar-playing, or that when I played they felt “a spirit of peace” or “a spirit of worship”. Sometimes it would even get escalated to God somehow playing through me. Never mind that I practiced several hours a day, harvesting riffs from the songs I loved, running my scales and arpeggios until my fingers were numb. My efforts meant nothing; God was running my hands and the spirits were in the sound.

This destroyed my work ethic. See, since things only happened if God willed them, and I was only good at guitar because God intervened and made me good, then obviously effort didn’t matter. If I tried a new hobby but failed to grasp it immediately, I gave up on it; if I took an interest in an academic subject, I quit reading if I didn’t instantly memorize the basics. Obviously, God didn’t want me to do it, or he would make me perfect at it.

Christianese permeates Evangelicalism, so it’s going to show up in the rest of this series. I may make bingo cards (probably not).

Church Language – Expectation

In the proper context, expectations are a good thing. My wife expects me to keep myself alive so we can grow old together. My voice teacher expects me to practice between lessons. My friend Matt expects me to write music periodically. I have granted these people the right to expect certain things of me, so it doesn’t bother me in the least when they vocalize those expectations. “You gonna treadmill tonight?” “How’s the breath control coming?” “When are you going to upload new music?”

When I don’t live up to those expectations, I feel a twinge of guilt and I resolve to do better. Then I’m thankful to have someone who is paying attention.

In my experience in Evangelical churches, people seem a little fuzzy on where other people’s boundaries are. Even as first-time visitors, Sarah and I are nearly always treated to this wonderful gem after shaking hands and exchanging names:

Congregant: So, do you guys have any kids yet?
One of us: Nope, we have a dog and a cat.
Congregant: Oh, well hopefully soon!

Another variation involves asking when we plan on having kids, and asserting that God will change our minds.

If we attend for any period of time, eventually someone discovers that I play guitar.

Person: You play guitar? Awesome! We’ll have to get you on the worship team sometime!

Note the phrasing: “yet” indicates an expectation that we will have kids; invoking God makes it a moral mandate. “We’ll have to get you…” assumes that possessing a skill means I want to lend it to them and destroys any concept of self-determination I may have.

And it continues. What night is good for you to join a small group? What are you bringing for the potluck? When are you taking a turn in the nursery (this one typically only applies to Sarah)?

It applies at every stage of life. I remember adults constantly asking other people’s kids about their romantic lives, usually to express their distaste for teenage dating… and then, the minute these kids graduated from high school, asking when they were going to meet someone of the opposite gender and embark on a heterosexual marriage.

They’d ask what college we wanted to go to, just make sure we were planning on a Christian college. Bonus points if it was Bible college.

They’d ask what music we were listening to and whether it was “Christian”.

They’d ask why we would possibly want to watch R-rated movies.

They’d ask anything, and they would do it in such a way that it expressed their opinion of what we should be doing.

Eventually, they’d drop the pretense and start prescribing. And then one morning you wake up and you realize one of two things:
1) The life you lead has been tailored to the preferences of a bunch of people you barely know.
2) You have been lying about who you are to an awful lot of people.

Either way, the only thing that eases the tension is to cut and run.

Church Language – Introduction

I live in perpetual fear that someone is going to ask me where or with what frequency I’ve been going to church lately. The answer — “eh, nowhere, really” — isn’t the scary part so much as figuring out how to respond to the inevitable follow-up: “Why not?” The core of my religious convictions, the part that lends itself toward attending an Evangelical church, hasn’t changed, but something about the thought of attending a church — of even finding a church to attend — fills me with a palpable dread. And hey, since I just outed myself to the entire freaking internet, I think I’m going to try and think through where that feeling comes from.

So, the plan is to spend a few posts reflecting on the language I’ve encountered at the churches I’ve attended and see where the hostility originates and whether it’s real or all in my head. Some things I’d like to cover include:

Expectations – Statements and questions that reflect an expected way of doing things, the most common of which is the “When are you getting married/having kids?” series.

Divisive language – Situations in which an “Us vs Them” mentality is expressed/encouraged. Pretty much any time politics are mentioned.

Falsehoods and damn lies – I once listened to a dude go on a 30 minute tirade against gay people using all of these made up sounding statistics about their sexual proclivities. He did not cite a source. This may be bundled with divisive language.

Control – I may need to save this for last because it can be a part of anything people say. The sad fact is that some people just want to control what other people think.

These and pretty much anything else I can think of, or anything that may come up in the comments.

Day 15 – iPod

I’m skipping a few of these, as I don’t feel like writing a letter (13) or digging around Facebook for a picture of me and my family (14). Today’s prompt is “Put your iPod on shuffle: First 10 songs that play.” This is a good one because I just got an iPod, so I have an excuse to keep playing with it.

1. Spitz – Indigo Chiheisen — Back in the glory days of filesharing, my friend Don discovered a Japanese pop singer named Ayumi Hamasaki. Check her out, she’s amazing. Anyway, I started going nuts looking for other good music from Japan, and wound up with a song by Spitz called “Yume Oi Mushi”, which is still one of my favorite songs.

2. Spitz – Nana eno Kimochi — Seriously, same band twice in a row? Gonna complain about the randomizer if there is a third…

3. Anberlin – A Heavy Hearted Work of Staggering Genius — This is a short instrumental interlude before the last song on their second album, i.e. not the sort of thing I would seek out. Shuffle is fun!

4. Daft Punk – Flynn Lives — Tron: Legacy was a freaking amazing movie, in no small part due to the brilliant soundtrack crafted by Daft Punk. If you haven’t seen it, I highly recommend it. It was an experience that made me go home and start screwing around with synthesizer sounds.

5. Spitz – Hatsukoi Crazy — Okay, seriously? I have way more Muse, way more Anberlin, and way more Thrice than I have of Spitz, and yet here we are. It’s cool, though, I like Spitz.

6. Ayumi Hamasaki – We Wish (Ramon Zenker Remix) — The Ayu Trance albums are great for listening to at work. They pass the time quite nicely.

7. Anberlin – Change the World — Not one of their best. It’s not bad, it’s just kinda… blah. Unremarkable.

8. Paramore – Feeling Sorry — I still think Riot is their best album, but Brand New Eyes has some good stuff. I’m curious as to how they’ll fare without the Farro brothers, since they were the backbone of the Paramore sound.

9. House of Heroes – Drown — I vaguely recognize this song. I guess I always tune out when I’m listening to the album. Huh.

10. Muse – Butterflies & Hurricanes — This song is fantastic.

Day 12 – How/why I started blogging

Many years ago, two of my friends had accounts at diaryland.com, so I decided to join the crowd and created one of my own. I liked the idea of being able to write about personal stuff and easily share it with a couple of close friends. The site had a pretty minimal social feature, but I fumbled my way into following a couple of strangers. The idea of being able to write stuff for “people” was intriguing, but I wanted to keep diaryland under wraps — too personal for general consumption.

Then I stumbled upon livejournal. It had a better social element and random online friends of mine were already using it, so it was pretty easy to jump in. It was great because it gave me an outlet for whatever stuff I felt like sharing with my friends, plus the ability to interact with them. Eventually the platform started to feel stale, so I moved to blogger, and eventually to a self-hosted wordpress blog (this site), which I’m pretty happy with.